Nuke VFX
Description
1. Introduction to Nuke
What is Nuke
Node-based compositing fundamentals
Nuke vs After Effects vs Fusion
Nuke editions (Nuke, NukeX, Nuke Studio)
Film and VFX pipeline overview
Course project overview
2. Installing and Setting Up Nuke
Installing Nuke
Licensing and project settings
Interface overview
Node Graph
Viewer
Properties Panel
Timeline
Workspace customization
3. Project Management
Creating a new project
Project settings
Frame rates
Resolution management
Color management overview
Saving and organizing scripts
4. Node-Based Workflow
Understanding nodes
Connecting nodes
Node properties
Node graph organization
Node shortcuts
Node presets
5. Reading and Writing Media
Read Node
Write Node
Importing image sequences
Importing videos
Working with EXR files
Rendering output
6. Channels and Layers
RGBA channels
Alpha channel
Custom channels
Layer management
Premult and Unpremult
Channel operations
7. Basic Color Correction
Grade Node
ColorCorrect Node
HueCorrect Node
Exposure adjustment
Contrast and saturation
Matching shots
8. Roto and RotoPaint
Roto Node
Bezier shapes
B-Splines
Animating masks
RotoPaint tools
Clone painting
Object cleanup
9. Keying
Green screen fundamentals
Keylight
Primatte
IBK Keyer
Despill techniques
Edge refinement
Garbage mattes
10. Tracking
Point Tracker
Planar Tracker
Camera Tracker overview
Stabilization
Match Move
Corner Pin workflows
11. Masking Techniques
Animated masks
Garbage masks
Holdout mattes
Feathering
Edge softness
Complex masking workflows
12. Transformations
Translate
Rotate
Scale
Skew
Corner Pin
Reformat Node
Transform hierarchy
13. Merge Operations
Merge Node
Blend modes
Over operation
Multiply
Screen
Difference
Matte operations
14. Image Cleanup
Wire removal
Object removal
Dust cleanup
Beauty retouching
Patch replacement
Paint fixes
15. Advanced Compositing
Multi-pass compositing
Layer compositing
CG integration
Deep compositing overview
Pass management
16. 3D Workspace
3D system overview
Cards
Geometry
Axis Node
Camera Node
Lights
Scene Node
Scanline Render
17. Camera Projection
Projecting textures
Camera projection workflows
Set extensions
Environment creation
18. Camera Tracking
3D Camera Tracker
Scene reconstruction
Ground plane setup
Object placement
Exporting tracking data
19. Lighting and Relighting
Relight Node
Using normals
Position passes
Light integration
CG lighting adjustments
20. Expressions
Expression Node
Basic expressions
Animated expressions
Linking node parameters
Math expressions
21. Time-Based Effects
Time Offset
Frame Hold
Retime
Motion Blur
Speed adjustments
22. Lens Effects
Lens distortion
Undistort and redistort
Defocus
Depth of Field
Glow
Light wraps
23. Particles (Overview)
Particle systems
Particle emitters
Particle rendering
Basic simulations
24. Deep Compositing
Deep images
DeepMerge
DeepHoldout
DeepRead
DeepWrite
Deep workflows
25. Color Management
Linear workflow
OCIO
ACES workflow
Display transforms
Color spaces
HDR concepts
26. Scripting and Automation
Python basics for Nuke
Automation scripts
Custom gizmos
Menu customization
Pipeline automation
27. Gizmos and Toolsets
Using gizmos
Creating custom gizmos
Reusable node groups
Toolset management
28. Rendering and Output
Render settings
Image sequences
EXR output
Alpha channels
Movie export
Compression formats
29. Performance Optimization
Caching
Proxy workflows
Optimizing node trees
Managing heavy compositions
Memory management
30. Pipeline Integration
Working with Maya
Working with Blender
Working with Houdini
Working with Unreal Engine
Importing render passes
Production workflow
31. Best Practices
Node graph organization
Naming conventions
Script optimization
Version control
Production standards
Collaboration in VFX teams
32. Real Production Projects
Green Screen Compositing
CG Integration Shot
Sky Replacement
Object Removal
Digital Matte Painting
Motion Tracking Shot
Beauty Retouching
Set Extension
33. Mini Projects
Movie Scene Cleanup
Product Commercial Composite
VFX Explosion Composite
Sci-Fi Screen Replacement
Digital Environment Replacement
Action Scene Enhancement
34. Final Project
Students will create a professional, production-quality VFX shot that includes:
Node-based compositing workflow
Green screen keying with edge refinement
Advanced rotoscoping and masking
Camera tracking and match moving
CG integration with 3D scene setup
Multi-pass EXR compositing
Color matching and ACES color management
Lens effects and realistic compositing
Professional cleanup and paint work
Optimized rendering pipeline
A cinema-quality visual effects shot suitable for a professional VFX showreel
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